- There are clear goals every step of the way.
- There is immediate feedback to one’s actions.
- There is a balance between challenges and skills.
- Action and awareness are merged.
- Distractions are excluded from consciousness.
- There is no worry of failure.
- Self-consciousness disappears.
- The sense of time becomes distorted.
- The activity becomes an end in itself.
"The best moments usually occur when a person’s body or mind is stretched to its limits in a voluntary effort to accomplish something difficult and worthwhile. Optimal experience is thus something we make happen." (Csikszentmihalyi, 1990, p.3)
Here's a link to his TED talk.
Here's a short video that talks about how the psychological aspects tie into good game design.
Here's a short video that talks about how the psychological aspects tie into good game design.




